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    Understanding your Stats

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    Join date : 2023-03-07

    Understanding your Stats  Empty Understanding your Stats

    Post by Admin Fri Apr 26, 2024 9:15 pm

    Genki -- These are your health points. Once they reach 0, you are knocked unconscious. The difficulty of Genki is that there aren't many opportunities to increase it through training, so it must be protected.

    Power Level -- Can also be referred to your Ki, this is simply 'Strength', 'Speed', 'Stamina', 'Ki Control' and 'Focus' combined. Often determines the power of your 'Full-Powered Attacks'. When your stats are decreased from taking damage or fatigue during combat, your power level reduces along with your stats.

    Strength: Your capacity for physical damage and blocking power, whether through hand to hand or weapon techniques. It also determines the durability of your limbs and vitals, such as legs, head, etc. Every time a specific limb takes 10 damage, the correlating stat drops by -1. But '5 x Your Strength Level' = How much before the limb breaks.

    -- Examples: If your Strength is 16, you can do 16 damage with an attack. If someone is attacking your legs, they need to do '5 x 16= 80 damage' either at once or over a period of time to break a single leg. .

    Speed: How much your character can do in a split second, including movement, dodging, casting. Every level can determine how much actions you take and how fast you take them. Basic movement is usually 1 speed= 1 space travelled. There's free range for casting as long as it's within the parameters of your speed level and how much you cast = how much speed is required for the enemy to dodge.

    -- Examples:  If you have a speed level of 8, you can travel up to 8 spaces across the map. Or you can attack at a maximum of 8, which will require the enemy to have at least a speed level of 8 to dodge.  

    Stamina: How much you can do before you feel fatigue. Your stamina technically replenishes after every turn, but after 1 round (usually 10 turns) it will automatically drop by -1. If your speed usage exceeds your stamina level in a single turn, at the end of the round, all your stats will drop by that amount for a single turn -- before returning back to normal. This is the game equivalent of catching your breath.

    -- Examples: If your speed is 12 and your stamina is 8, as long as you only use up to 8-speed worth of actions, you won't suffer any averse effects. But if you go all out with 12-speed worth of action, you've exceeded your capacity by 4. So after 1 round, your stats will drop by 4 for a single turn. After that, they will return to normal, except the -1 stamina toll.

    Ki Control: This stat determines how much damage your energy attacks can do. It's also your source for magic, powerups, etc.

    -- Examples: If your Ki Control is 5, your energy attacks will do 5 damage.

    Focus: Your Focus level can best be described as 'back-up stats', which can be used to boost strength, ki control, speed or stamina for a single turn using your own mental fortitude. You can use it all at once or spread it out. This also allows you to use 'counterattacks', which costs -1 for each.  Once used, Focus will not replenish for the remainder of the battle, so use it wisely.

    -- Example: If you have a focus of 4 and a strength level of 9, you increase the damage up to (9+4=) 13. Or you can increase it to (9+1 =) 10 for four turns. You also have a max of 4 counterattacks per turn.  

    INFORMAL STATS

    Informal stats are not meant to be trained, but are the result of specific abilities. These can include --

    Defense: When you take damage, an increase of 'Defense' can absorb some of the punishment and a decrease can add to it.

    -- Example: You might have a racial that increases your defense by +5. So if you take 20 damage, you can subtract that 5 from 20 = 15.

    Offense: Adds or decreases from your total damage upon impact. Sometimes will be specifically tied to physical or energy attacks.

    Offensive Speed, Defensive Speed: Some speed increases may not increase your overall level, but a specific part of it.

    -- Example: You might have a stance that increases your dodging speed by +1. If your speed is 16, you can move or attack with that level, but can dodge as if you have 17-speed.

    Encumbrance: This how much weight you can carry on your person. The default number is '5' items. Every item beyond that reduces your speed by -1.

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